How DogecoinArcade works, what it does, how to build on it, and how to run a node of your own.
| How DogecoinArcade works What it is, what lives on the chain, and what your browser and a node each do. | .md |
| What it does Every part of the application, in one page. | .md |
| Prize pools How a game or any page pays out tokens to whoever wins, and how to make one. | .md |
| The referee: prizes for a verified win Make a prize pool pay only for a real win: a judge, seeds and replays. | .md |
| Mintpads: designing your own Build your own mintpad page instead of using the ready-made looks. | .md |
| Apps: making one and listing it on the Apps tab Make an app step by step, put it on the Apps tab and the App Store: its card, versions, switches and launchers. | .md |
| Multiplayer and trades Rooms where players meet in your game, and trades between them: arcade.realtime and arcade.swap.trade. | .md |
| Escrow: holding players' items for your game Put a player's NFTs and tokens at stake: your judge decides who gets them, the player can always take them back after the unlock time. | .md |
| Game state: a game's own record on each NFT Conditions, charges and counts that travel with a piece, written only by its game: arcade.state. | .md |
| The inscription API What an inscribed page may ask the wallet, and what it is refused. | .md |
| The bot RPC The JSON-RPC endpoint for programs running beside the wallet. | .md |
| Setting up a node What the installer does, and how to do it by hand. | .md |
| Reaching your node from elsewhere The loopback default and why, the tunnel wizard, and what each way in exposes. | .md |
| Messaging: the design The envelope, the encryption and what the chain carries. | .md |
| Messaging: the node The Pepecoin test side of it. | .md |
| doginals-index-plan | .md |